DUST
0
0/s
unlimited
SHARDS
0
—
BLOCKS
0
0 balls
BALL
Standard
dmg 1 · cost 0
ZOOM
100%
Drag to launch a ball · Wheel to zoom · Right-drag / middle-drag to pan
BALLS 0 / 1
COMBO x12 (+24%)

PIXEL
BREAKER

break everything. collect the dust.

v1.1 · progress saves automatically

SKILL TREE

DUST: 0

META UPGRADES

SHARDS: 0

QUESTS

SHARDS: 0

HOW TO PLAY

Launch — click and drag from anywhere (or from the spawn pad) to aim, release to fire a ball. The drag arrow shows power and direction. Click the ball panel (bottom-left) to cycle which ball type you launch, or press 1–6.

Recall — the ball panel (bottom-right) lists every active ball. Click RECALL to send one home and free its slot (50% dust refund). Balls never expire on their own.

Break — balls bounce off blocks. Each hit deals damage; blocks shatter into dust worth their toughness. Harder blocks (darker) give more dust.

Collect — dust automatically streams to the dust counter in the top-left. There is no bag limit — every mote counts.

Upgrade — spend dust in the skill tree [T]: more balls, faster balls, tougher-hitting balls, special ball types, auto-launchers, and more. The game keeps playing while you browse.

Meta — complete quests [Q] to earn shards. Spend shards on permanent meta upgrades [M] that carry across everything.

Map — the world is a solid fractal field of blocks with a 2×2 clear spawn pad. The fractal decides which block is placed where — no gaps. Pan with right/middle drag or WASD/arrow keys, zoom with the wheel. New block types appear as you break more.

Touch — drag to aim and release to fire. Pinch with two fingers to zoom, drag with two fingers to pan. Tap the BALLS panel to open the recall list.

Reset — from the main menu you can reset a run (keep shards) or wipe everything.

Reset run?

Dust, balls and skills will be reset. Shards and meta upgrades are kept.