Launch — click and drag from anywhere (or from the spawn pad) to aim, release to fire a ball. The drag arrow shows power and direction. Click the ball panel (bottom-left) to cycle which ball type you launch, or press 1–6.
Recall — the ball panel (bottom-right) lists every active ball. Click RECALL to send one home and free its slot (50% dust refund). Balls never expire on their own.
Break — balls bounce off blocks. Each hit deals damage; blocks shatter into dust worth their toughness. Harder blocks (darker) give more dust.
Collect — dust automatically streams to the dust counter in the top-left. There is no bag limit — every mote counts.
Upgrade — spend dust in the skill tree [T]: more balls, faster balls, tougher-hitting balls, special ball types, auto-launchers, and more. The game keeps playing while you browse.
Meta — complete quests [Q] to earn shards. Spend shards on permanent meta upgrades [M] that carry across everything.
Map — the world is a solid fractal field of blocks with a 2×2 clear spawn pad. The fractal decides which block is placed where — no gaps. Pan with right/middle drag or WASD/arrow keys, zoom with the wheel. New block types appear as you break more.
Touch — drag to aim and release to fire. Pinch with two fingers to zoom, drag with two fingers to pan. Tap the BALLS panel to open the recall list.
Reset — from the main menu you can reset a run (keep shards) or wipe everything.